Lands Overview 🏰 Lighthouse Lands System Overview The Lands plugin lets every player or group form their own Land , grow it into a Town , unite into Nations , and even engage in friendly Wars . It replaces our old claim system with a deeper, community-driven system of politics, protection, and progression. βš’οΈ Claiming Land Players can claim land in the Overworld, Nether, and End . Use /lands create to start your first land. Cost: β‚€32 (includes 1 chunk). Each extra chunk costs β‚€1 , increasing slightly each time you claim. Claims should be adjacently connected to your existing land. You can use claim blocks or a selection tool to claim chunks easily. You’ll get basic tools when you first join to help with claiming. πŸ’° Economy & Upkeep Each land has its own bank ( /lands deposit / /lands balance ). Upkeep and taxes run once a week (Sundays at 11 PM ET) . Taxes: Up to β‚€12 per area. Members who can’t pay are automatically untrusted. Inactive owners (offline too long) may lose ownership after several weeks. 🏑 Land Features You can: Set a spawn for teleporting home. Trust players to build and manage land with /lands trust . Create sub-areas to rent or sell to others. Keep inventory on death inside your land. Use /lands chat for private group chat. Land storage, teleport, and flight are all enabled. Visual borders show ownership using colored particles. 🧱 Land Growth (Levels) Lands grow stronger the more active and populated they become: Level Title Requirements Benefits 1 Settlement New land 10 claim chunks 2 Village 3 members, 30 chunks, β‚€480 bank +1 claim 3 Town 6 members, 50 chunks, β‚€1920 bank +2 claims 4 Province 12 members, 100 chunks, β‚€9600 bank +4 claims 5 Land 24 members, 200 chunks, β‚€23040 bank +8 claims 🌍 Nations Nations unite multiple lands under one banner. Create one with /nations create for β‚€3200 (requires a level 3+ (i.e. Town or higher) capital). Nations pay β‚€0.1 per chunk upkeep and can tax their member lands. Levels: Federation β†’ Nation β†’ Empire Higher levels unlock potion-like nation effects (Speed, Jump Boost, etc.) and more total claims. βš”οΈ Wars Wars are enabled! (Opt-in) Lands and nations can declare war on others. Both sides must accept the war before it starts. The war starts 24 hours after it's accepted, to give the challenged time to prepare Each team earns points by: Player kills (+1) Capturing enemy flags (+5) First to reach the point goal wins (minimum 35 pts). Capture flags can unclaim enemy chunks if held for 10 minutes. Capture flags can only be placed while the defending player is online War shields protect new or recently attacked lands for several days. 🚢 Player Perks Players earn small progression bonuses the longer they play (e.g., extra claims over time). /lands wild teleports you to a random location (β‚€32, 10 min cooldown). /lands unstuck teleports you out of glitched spots (1 h cooldown). You keep your inventory if you die inside your own land. 🎡 Extras Lands play sounds for actions like claiming, teleporting, or leveling up. The /toplands leaderboard ranks the richest lands. Particle colors show who owns or trusts a claim: 🟒 Green – Your land 🟑 Yellow – Trusted in land πŸ”΄ Red – Untrusted area 🌿 Green Tint – Wilderness 🧭 Getting Started /lands create β€” start your land. /lands claim β€” claim your first area. /lands trust β€” invite friends. /lands deposit β€” fund your land bank. Grow your land into a town, then join or found a nation! Β  Lands documentation: https://wiki.incredibleplugins.com/lands/players/basics/start Β