Lands Overview
π° Lighthouse Lands System Overview
The Lands plugin lets every player or group form their own Land, grow it into a Town, unite into Nations, and even engage in friendly Wars.
It replaces our old claim system with a deeper, community-driven system of politics, protection, and progression.
βοΈ Claiming Land
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Players can claim land in the Overworld, Nether, and End.
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Use
/lands create <name>to start your first land.-
Cost: β€32 (includes 1 chunk).
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Each extra chunk costs β€1, increasing slightly each time you claim.
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Claims should be adjacently connected to your existing land.
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You can use claim blocks or a selection tool to claim chunks easily.
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Youβll get basic tools when you first join to help with claiming.
π° Economy & Upkeep
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Each land has its own bank (
/lands deposit//lands balance). -
Upkeep and taxes run once a week (Sundays at 11 PM ET).
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Taxes: Up to β€12 per area. Members who canβt pay are automatically untrusted.
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Inactive owners (offline too long) may lose ownership after several weeks.
π‘ Land Features
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You can:
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Set a spawn for teleporting home.
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Trust players to build and manage land with
/lands trust. -
Create sub-areas to rent or sell to others.
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Keep inventory on death inside your land.
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Use
/lands chatfor private group chat.
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Land storage, teleport, and flight are all enabled.
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Visual borders show ownership using colored particles.
π§± Land Growth (Levels)
Lands grow stronger the more active and populated they become:
| Level | Title | Requirements | Benefits |
|---|---|---|---|
| 1 | Settlement | New land | 10 claim chunks |
| 2 | Village | 3 members, 30 chunks, β€480 bank | +1 claim |
| 3 | Town | 6 members, 50 chunks, β€1920 bank | +2 claims |
| 4 | Province | 12 members, 100 chunks, β€9600 bank | +4 claims |
| 5 | Land | 24 members, 200 chunks, β€23040 bank | +8 claims |
π Nations
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Nations unite multiple lands under one banner.
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Create one with
/nations create <name>for β€3200 (requires a level 3+ (i.e. Town or higher) capital). -
Nations pay β€0.1 per chunk upkeep and can tax their member lands.
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Levels:
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Federation β Nation β Empire
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Higher levels unlock potion-like nation effects (Speed, Jump Boost, etc.) and more total claims.
βοΈ Wars
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Wars are enabled! (Opt-in)
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Lands and nations can declare war on others.
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Both sides must accept the war before it starts.
- The war starts 24 hours after it's accepted, to give the challenged time to prepare
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Each team earns points by:
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Player kills (+1)
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Capturing enemy flags (+5)
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First to reach the point goal wins (minimum 35 pts).
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Capture flags can unclaim enemy chunks if held for 10 minutes.
- Capture flags can only be placed while the defending player is online
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War shields protect new or recently attacked lands for several days.
πΆ Player Perks
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Players earn small progression bonuses the longer they play (e.g., extra claims over time).
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/lands wildteleports you to a random location (β€32, 10 min cooldown). -
/lands unstuckteleports you out of glitched spots (1 h cooldown). -
You keep your inventory if you die inside your own land.
π΅ Extras
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Lands play sounds for actions like claiming, teleporting, or leveling up.
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The
/toplandsleaderboard ranks the richest lands. -
Particle colors show who owns or trusts a claim:
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π’ Green β Your land
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π‘ Yellow β Trusted in land
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π΄ Red β Untrusted area
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πΏ Green Tint β Wilderness
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π§ Getting Started
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/lands create <name>β start your land. -
/lands claimβ claim your first area. -
/lands trust <player>β invite friends. -
/lands deposit <amount>β fund your land bank. -
Grow your land into a town, then join or found a nation!
Β
Lands documentation: https://wiki.incredibleplugins.com/lands/players/basics/startΒ
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